Invent Your Own Computer Games with Python
Taschenbuch

Invent Your Own Computer Games with Python

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Beschreibung

Invent Your Own Computer Games with Python will teach you how to make computer games using the popular Python programming language—even if you've never programmed before!<br><br>Begin by building classic games like Hangman, Guess the Number, and Tic-Tac-Toe, and then work your way up to more advanced games, like a text-based treasure hunting game and an animated collision-dodging game with sound effects. Along the way, you'll learn key programming and math concepts that will help you take your game programming to the next level.<br><br>Learn how to:<br>-Combine loops, variables, and flow control statements into real working programs<br>-Choose the right data structures for the job, such as lists, dictionaries, and tuples<br>-Add graphics and animation to your games with the pygame module<br>-Handle keyboard and mouse input<br>-Program simple artificial intelligence so you can play against the computer<br>-Use cryptography to convert text messages into secret code<br>-Debug your programs and find common errors<br><br>As you work through each game, you'll build a solid foundation in Python and an understanding of computer science fundamentals.<br><br>What new game will you create with the power of Python?<br><br>The projects in this book are compatible with Python 3.

Artikeldetails

EAN
9781593277956
Sprache
Englisch
Einband / Art
Taschenbuch
Maße
176 x 233 x 21 mm
Erscheinungsjahr
2017
Verlag / Hersteller
Random House LLC US

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Invent Your Own Computer Games with Python

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