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This title has been endorsed by Cambridge Assessment International Education.
Deliver an exciting computing course for ages 11-14, building on students' existing computing skills and experience whilst demonstrating new concepts, with practice opportunities to ensure progression.
- Recap and activate students' prior knowledge with 'Do you remember?' panels and introduce more advanced skills with 'Challenge yourself!' tasks.
- Allow students to demonstrate their knowledge creatively with engaging end of unit projects that apply skills and concepts in a range of different contexts.
- Develop computational thinking with an emphasis on broadening understanding throughout the activities.
- Provide clear guidance on e-safety with a strong focus throughout.
Contents
Introduction
1 TeenTech: Network structure and security
2 It's all in the planning: Pseudocode and algorithms
3 Let's talk technology: What's going on inside
4 Testing conditions: Developing games
5 Click and collect: Data collection and validation
6 Iterating through a solution: software design and development
Glossary
Index
This title has been endorsed by Cambridge Assessment International Education.
Deliver an exciting computing course for ages 11-14, building on students' existing computing skills and experience whilst demonstrating new concepts, with practice opportunities to ensure progression.
- Recap and activate students' prior knowledge with 'Do you remember?' panels and introduce more advanced skills with 'Challenge yourself!' tasks.
- Allow students to demonstrate their knowledge creatively with engaging end of unit projects that apply skills and concepts in a range of different contexts.
- Develop computational thinking with an emphasis on broadening understanding throughout the activities.
- Provide clear guidance on e-safety with a strong focus throughout.
Contents
Introduction
1 TeenTech: Network structure and security
2 It's all in the planning: Pseudocode and algorithms
3 Let's talk technology: What's going on inside
4 Testing conditions: Developing games
5 Click and collect: Data collection and validation
6 Iterating through a solution: software design and development
Glossary
Index
| Empfohlen (bis): | 13 |
|---|---|
| Empfohlen (von): | 12 |
| Erscheinungsjahr: | 2022 |
| Genre: | Importe |
| Produktart: | Schulbücher |
| Rubrik: | Schule & Lernen |
| Schulfach: | ITG, Informatik |
| Medium: | Taschenbuch |
| Inhalt: | Kartoniert / Broschiert |
| ISBN-13: | 9781398369795 |
| ISBN-10: | 1398369799 |
| Sprache: | Englisch |
| Herstellernummer: | 874548 |
| Einband: | Kartoniert / Broschiert |
| Autor: |
Kirkpatrick, Tristan
Jones, Pam Barnes, Ben |
| Hersteller: | The Murder Room |
| Verantwortliche Person für die EU: | Libri GmbH, Europaallee 1, D-36244 Bad Hersfeld, gpsr@libri.de |
| Maße: | 276 x 212 x 11 mm |
| Von/Mit: | Tristan Kirkpatrick (u. a.) |
| Erscheinungsdatum: | 30.12.2022 |
| Gewicht: | 0,6 kg |